Forces on all of the major planets in Tuhinga 56 report the same thing – the skies are growing turbulent, the air is becoming thick, and those sensitive to it feel the warp screaming out in tortured cries as it is contorted forwards and backwards against its natural ebb and flow.
After skirmishes on Biss, the plant life has continued to die out after crystals were harvested from the surface, leading many bioforms to leave the planet in search of further sustainable, being inexorably drawn towards The Swirling Abyss, or as you now know it, the entrance to the Sundered Stacks.
The new settlers of Tuhinga have taken to rebuilding the old imperial settlements and digging in for the long haul, the crystalline structures on Krystallia grow more and more dull and frustrated screams replace the whispered promises inside the heads of those on Cagos.
Arrakanis stirs, and those in control of the planet are able to hold the line and observe.
Finally – a new planet is revealed, glowing with a chaotic and fractured blue light that astropaths and the psychically sensitive report to be “of an impossible nature”. This is unmistakably the source of power you have been searching for. This is clearly the work of the Chronologus.
All feel it. The end is near. Salvation or Annihilation approaches Tuhinga 56.
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An outstanding showing for Team Salvation who successfully pulled off a series of pre-game psy-ops to throw off Team Annihilation leading to a 5 games won and George and Nigel grinding their forces in to a draw!
The scores going into the final two weeks are one point apart, leaving it all to play for!
Next week is the last week of deciding planets – for the final week, everything will be fought on Doomsday before we wrap the campaign up!
If you haven’t already, check out the Tuhinga Tactical hub to see where everything is and read up on the new planetary condition!