Equs

Special ability: Strategic bombardment – Once per game, at any point in your turn or your opponent’s turn, exhaust this card to perform a bombardment on forces. For each enemy unit, roll a D6. On a 6, that unit suffers one mortal wound. (Additionally, roll for your own units if they are engaged in close combat with an opposing unit)

Orbital and anti-air batteries lie silent in Equs. This district houses the majority of the city’s ordinance to protect it against a hypothetical siege or planetary assault, yet for you and the other invaders it made no reply save for a handful of auto-turrets lazily tracking aircraft through the skies.

The ordinance is however in perfect working order and  makes this an ideal stronghold from which to launch a planetary assault.